Spooknet Skunk Werks
Offline 162.203.115.22:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:20 UTC26d ago | 0 | – | running | 0 |
| Tue 29 Sep, 20:22 UTC28d ago | 1 | held half | 2.8 days | 0 |
| Mon 28 Sep, 19:36 UTC30d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Spooknet Skunk Werks when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Spooknet Skunk Werks wipe, and when?
There is no next wipe to predict: Spooknet Skunk Werks wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 3 hours ago.
Tags
Which tags does Spooknet Skunk Werks carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Spooknet Skunk Werks. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Spooknet Skunk Werks?
These Rust Metrics lists carry Spooknet Skunk Werks: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Spooknet Skunk Werks sit in the rankings?
Player hours over seven days put Spooknet Skunk Werks at #15,323, in the top 69% of all ranked servers.
What player count does Spooknet Skunk Werks carry?
Status for Spooknet Skunk Werks: offline. Last seen 3 days 12 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does Spooknet Skunk Werks sit?
Reading: location. Spooknet Skunk Werks gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.203.115.22:28015.
What Rust version is Spooknet Skunk Werks on?
Rust network protocol 2635 and build 168909 on Linux is the build Spooknet Skunk Werks runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Spooknet Skunk Werks, and is it online?
Check: connection. Spooknet Skunk Werks is offline at this moment. Last contact was 3 days 12 hours ago. Reading: 62% uptime over the last 7 full days. It was up 104 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.
Settings and map
What settings and rules apply on Spooknet Skunk Werks?
Check: gather rate. The name Spooknet Skunk Werks does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Spooknet Skunk Werks on?
The game generates a procedural map for Spooknet Skunk Werks.
Join
How do you connect to Spooknet Skunk Werks?
Press F1 in Rust and enter client.connect 162.203.115.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.