RUST METRICSFlight deck · live data
Data live Servers11,887 Players99,467 Populated3,953 Fresh wipes 3 h406 Scan5 min
‹ All servers162.19.81.110:2530
Online Full Queue Fresh wipe Wipe due No query

Atlântida Perdida PvE [Açores/PT]

Online 162.19.81.110:2530 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 179 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,573 ×1000

Entities

48 h range 106,765–120,875 · memory 5,832 MB
1239 ET SINCE RESTART 2D 12H

Uptime

2 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,552top 65%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory5,832MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:58 UTC22d ago 4 – running 0
Thu 1 Oct, 18:50 UTC FW27d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Atlântida Perdida PvE [Açores/PT] when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Atlântida Perdida PvE [Açores/PT] wipe, and when?

The rhythm of Atlântida Perdida PvE [Açores/PT]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 21 hours ago.

Tag meanings

Which tags does Atlântida Perdida PvE [Açores/PT] carry, and what do they mean?

These are the tags Atlântida Perdida PvE [Açores/PT] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Atlântida Perdida PvE [Açores/PT]?

Rust Metrics lists featuring Atlântida Perdida PvE [Açores/PT]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Atlântida Perdida PvE [Açores/PT] hold among Rust servers?

Ranking for Atlântida Perdida PvE [Açores/PT]: #14,552 on seven-day player hours, top 65% of all ranked servers.

What player count does Atlântida Perdida PvE [Açores/PT] carry?

0 of 150 slots are filled on Atlântida Perdida PvE [Açores/PT] right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 08:00 UTC, 0 players on average.

Server details

Which location does Atlântida Perdida PvE [Açores/PT] run from?

Reading: location. Atlântida Perdida PvE [Açores/PT] gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.19.81.110:2530.

What Rust version is Atlântida Perdida PvE [Açores/PT] on?

Reading: Atlântida Perdida PvE [Açores/PT], Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Atlântida Perdida PvE [Açores/PT]?

Over the last 48 hours the average was 136 server fps; the floor was 25. Check: entities. The peak was 120,875, counting buildings, deployables and the rest of the world. Reading: 6,742 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Atlântida Perdida PvE [Açores/PT] up, and how often does it stay up?

Check: connection. Atlântida Perdida PvE [Açores/PT] is online at this moment. Reading: uptime. About 2 days 12 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Atlântida Perdida PvE [Açores/PT] configured, and what rules are in force?

Reading the name gives no gather rate for Atlântida Perdida PvE [Açores/PT]. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Atlântida Perdida PvE [Açores/PT] on?

From seed 12345, the game generates the procedural map on Atlântida Perdida PvE [Açores/PT]. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Atlântida Perdida PvE [Açores/PT]?

Press F1 in Rust and enter client.connect 162.19.81.110:2530. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.