[EU] Vanilla PVE
Online 162.19.245.19:28015 checked 13m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 37 · below 20 is lag, below 10 is badEntities
48 h range 116,945–119,684 · memory 3,783 MBUptime
2 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/200
- 11/50
- 9/150
- 11/100
- 10/40
- 3/100
Quick answers
from the figures on this pageWipe timing
What happens on [EU] Vanilla PVE when wipe day comes?
An average of 15 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 25 hours.
What wipe timing does [EU] Vanilla PVE follow?
The only wipe for [EU] Vanilla PVE is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does [EU] Vanilla PVE carry, and what do they mean?
Tags published by [EU] Vanilla PVE, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [EU] Vanilla PVE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU] Vanilla PVE: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [EU] Vanilla PVE hold among Rust servers?
Player hours over seven days put [EU] Vanilla PVE at #2,446, in the top 11% of all ranked servers.
What player count does [EU] Vanilla PVE carry?
0 of 50 slots are filled on [EU] Vanilla PVE right now. Check: players over seven days. Average 2, peak 8. Check: 48-hour peak. 14:00 UTC, 4 players on average.
Operator and location
Which location does [EU] Vanilla PVE run from?
Check: location. No region tag comes from [EU] Vanilla PVE, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.19.245.19:28015.
What Rust version is [EU] Vanilla PVE on?
Reading: [EU] Vanilla PVE, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [EU] Vanilla PVE within range?
Over the last 48 hours the average was 47 server fps; the floor was 37. Check: entities. The peak was 119,684, counting buildings, deployables and the rest of the world. Memory peak: 3,887 MB. Expect lag when fps falls and entities climb.
How reliable is [EU] Vanilla PVE, and is it online now?
Check: connection. [EU] Vanilla PVE is online at this moment. By its reported uptime, the last restart was roughly 2 days ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [EU] Vanilla PVE enforce, and what are its settings?
Check: gather rate. The name [EU] Vanilla PVE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [EU] Vanilla PVE on?
From seed 1105409172, the game generates the procedural map on [EU] Vanilla PVE. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto [EU] Vanilla PVE?
Check: join. Open Rust, press F1, then enter client.connect 162.19.245.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/zbrBbPsKYx is where its website sits.