RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers162.19.245.19:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Vanilla PVE

Online 162.19.245.19:28015 checked 13m ago

monthly wipes vanillacarbonpve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,241 ×1000

Entities

48 h range 116,945–119,684 · memory 3,783 MB
1239 ET SINCE RESTART 2D 00H

Uptime

2 days 0 hours since its last restart, at the last reading
7-day average2peak 8
Rank#2,446top 11%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,783MB48 h peak 4 players
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] Vanilla PVE when wipe day comes?

An average of 15 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 25 hours.

What wipe timing does [EU] Vanilla PVE follow?

The only wipe for [EU] Vanilla PVE is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does [EU] Vanilla PVE carry, and what do they mean?

Tags published by [EU] Vanilla PVE, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU] Vanilla PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] Vanilla PVE: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [EU] Vanilla PVE hold among Rust servers?

Player hours over seven days put [EU] Vanilla PVE at #2,446, in the top 11% of all ranked servers.

What player count does [EU] Vanilla PVE carry?

0 of 50 slots are filled on [EU] Vanilla PVE right now. Check: players over seven days. Average 2, peak 8. Check: 48-hour peak. 14:00 UTC, 4 players on average.

Operator and location

Which location does [EU] Vanilla PVE run from?

Check: location. No region tag comes from [EU] Vanilla PVE, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.19.245.19:28015.

What Rust version is [EU] Vanilla PVE on?

Reading: [EU] Vanilla PVE, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [EU] Vanilla PVE within range?

Over the last 48 hours the average was 47 server fps; the floor was 37. Check: entities. The peak was 119,684, counting buildings, deployables and the rest of the world. Memory peak: 3,887 MB. Expect lag when fps falls and entities climb.

How reliable is [EU] Vanilla PVE, and is it online now?

Check: connection. [EU] Vanilla PVE is online at this moment. By its reported uptime, the last restart was roughly 2 days ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [EU] Vanilla PVE enforce, and what are its settings?

Check: gather rate. The name [EU] Vanilla PVE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [EU] Vanilla PVE on?

From seed 1105409172, the game generates the procedural map on [EU] Vanilla PVE. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto [EU] Vanilla PVE?

Check: join. Open Rust, press F1, then enter client.connect 162.19.245.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/zbrBbPsKYx is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.