RUST METRICSFlight deck · live data
Data live Servers11,649 Players42,065 Populated2,888 Fresh wipes 3 h106 Scan5 min
‹ All servers162.19.204.31:25745
Offline Full Queue Fresh wipe Wipe due No query

testserver

Offline 162.19.204.31:25745 checked 36d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:55 UTC37d ago 4 – running 1
Tue 22 Sep, 10:58 UTC37d ago 4 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on testserver?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours.

When does testserver wipe?

The rhythm of testserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 9 hours ago.

Tag meanings

Which tags does testserver carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts6 (Group limit): Team cap: 6; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from testserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does testserver appear in Rust Metrics lists and filters?

On Rust Metrics, testserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does testserver sit in the rankings?

Ranking for testserver: #15,478 on seven-day player hours, top 70% of all ranked servers.

What is the population on testserver?

testserver is not responding; status offline, last seen 36 days 14 hours ago.

Server details

Which location does testserver run from?

No region tag on testserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.19.204.31:25745.

What Rust version is testserver on?

Reading: testserver, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is testserver up, and how often does it stay up?

Reading: offline. testserver last answered 36 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Map and rules

What rules does testserver enforce, and what are its settings?

No gather rate appears in the name: testserver. Group size, maximum: 6 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on testserver?

Check: map. Procedural, generated by the game, on testserver.

Join

How can you get onto testserver?

Check: join. Open Rust, press F1, then enter client.connect 162.19.204.31:25745. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts6
Group limit Team cap: 6.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.