RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers162.19.159.125:27201
Online Full Queue Fresh wipe Wipe due No query

SOCKS

Online 162.19.159.125:27201 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 207 SERVER FPS

Server fps

48 h low 201 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,167 ×1000

Entities

48 h range 49,217–51,525 · memory 3,502 MB
1239 ET SINCE RESTART 7D 19H

Uptime

7 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory3,502MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:45 UTC7d ago 4 – running 4
Wed 21 Oct, 09:49 UTC8d ago 5 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on SOCKS when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does SOCKS follow?

The rhythm of SOCKS's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 22 hours ago.

Lists and filters

How should you read the tags on SOCKS?

Tags published by SOCKS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SOCKS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SOCKS: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does SOCKS hold among Rust servers?

Player hours over seven days put SOCKS at #15,310, in the top 69% of all ranked servers.

What player count does SOCKS carry?

Current headcount on SOCKS: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server details

Where does SOCKS sit?

Reading: location. SOCKS gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.19.159.125:27201.

What Rust version is SOCKS on?

Reading: SOCKS, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How does SOCKS perform?

Check: fps. Average 218 server fps over the last 48 hours, low of 201. Within range. Reading: 51,525 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,011 MB. What players call lag comes from low fps and an entity count on the rise.

Is SOCKS up, and how often does it stay up?

Reading: online. SOCKS answers right now. Reading: uptime. About 7 days 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Settings and map

How is SOCKS configured, and what rules are in force?

Check: gather rate. The name SOCKS does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is SOCKS on?

Check: map. Procedural, size 3,000, seed 2101864330, generated by the game on SOCKS. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto SOCKS?

Press F1 in Rust and enter client.connect 162.19.159.125:27201. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.