TEST Server
Offline 162.19.112.239:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/500
- 126/100
- 176/225
- 84/700
- 3/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does TEST Server follow?
The rhythm of TEST Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 19 hours ago.
Tag meanings
How should you read the tags on TEST Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TEST Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TEST Server sit in the rankings?
Ranking for TEST Server: #13,321 on seven-day player hours, top 61% of all ranked servers.
What player count does TEST Server carry?
Status for TEST Server: offline. Last seen 15 days 15 hours ago.
Server
Where does TEST Server sit?
No region comes from TEST Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.19.112.239:28015.
What Rust version is TEST Server on?
Reading: TEST Server, Rust network protocol 2634 and build 166586, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST Server, and is it online now?
Reading: offline. TEST Server last answered 15 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TEST Server?
Reading the name gives no gather rate for TEST Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto TEST Server?
Press F1 in Rust and enter client.connect 162.19.112.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.