RustServer
Offline 162.157.73.205:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 124/100
- 46/225
- 11/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustServer follow?
Its rhythm cannot be told from the wipes of RustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 14 hours ago.
Tag meanings
How should you read the tags on RustServer?
Tags published by RustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer?
These Rust Metrics lists carry RustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer sit in the rankings?
Player hours over seven days put RustServer at #15,404, in the top 69% of all ranked servers.
What player count does RustServer carry?
RustServer is not responding; status offline, last seen 8 days 5 hours ago.
Server
What location is RustServer hosted in?
No region tag on RustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.157.73.205:28015.
What Rust version is RustServer on?
Rust network protocol 2634 and build 166586 on Linux is the build RustServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is RustServer up, and how often does it stay up?
RustServer reports offline. The last reading came 8 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustServer?
No gather rate appears in the name: RustServer. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustServer on?
The game generates a procedural map for RustServer.
How to join
How do you connect to RustServer?
Check: join. Open Rust, press F1, then enter client.connect 162.157.73.205:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.