RUST METRICSFlight deck · live data
Data live Servers11,716 Players60,383 Populated3,374 Fresh wipes 3 h178 Scan5 min
‹ All servers162.14.110.20:28016
Offline Full Queue Fresh wipe Wipe due No query

SYPSNMDFQ

Offline 162.14.110.20:28016 checked 16d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 33 50 66 PAX 0 /66

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,427top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:07 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on SYPSNMDFQ when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does SYPSNMDFQ follow?

The rhythm of SYPSNMDFQ's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 1 hours ago the current world was made.

Lists and filters

Which tags does SYPSNMDFQ carry, and what do they mean?

These are the tags SYPSNMDFQ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp66 (Max players): Slots: 66; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates SYPSNMDFQ?

The jprust.cn hostname on SYPSNMDFQ also appears on 16 other servers we track, which points to one operator.

Where does SYPSNMDFQ appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SYPSNMDFQ: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does SYPSNMDFQ hold among Rust servers?

Player hours over seven days put SYPSNMDFQ at #15,427, in the top 71% of all ranked servers.

What is the population on SYPSNMDFQ?

Reading for SYPSNMDFQ: offline at this moment; last seen 16 days 9 hours ago.

Server

Where does SYPSNMDFQ sit?

Reading: location. SYPSNMDFQ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.14.110.20:28016.

What Rust version is SYPSNMDFQ on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by SYPSNMDFQ. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SYPSNMDFQ, and is it online?

Reading: offline. SYPSNMDFQ last answered 16 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on SYPSNMDFQ?

Check: gather rate. The name SYPSNMDFQ does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SYPSNMDFQ?

From seed 1, the game generates the procedural map on SYPSNMDFQ. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to SYPSNMDFQ?

To join: start Rust, press F1 and type client.connect 162.14.110.20:28016. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp66
Max players Slots: 66.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.