SYPSNMDFQ
Offline 162.14.110.20:28016 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:07 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 78/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
What happens on SYPSNMDFQ when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does SYPSNMDFQ follow?
The rhythm of SYPSNMDFQ's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 1 hours ago the current world was made.
Lists and filters
Which tags does SYPSNMDFQ carry, and what do they mean?
These are the tags SYPSNMDFQ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp66 (Max players): Slots: 66; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates SYPSNMDFQ?
The jprust.cn hostname on SYPSNMDFQ also appears on 16 other servers we track, which points to one operator.
Where does SYPSNMDFQ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SYPSNMDFQ: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does SYPSNMDFQ hold among Rust servers?
Player hours over seven days put SYPSNMDFQ at #15,427, in the top 71% of all ranked servers.
What is the population on SYPSNMDFQ?
Reading for SYPSNMDFQ: offline at this moment; last seen 16 days 9 hours ago.
Server
Where does SYPSNMDFQ sit?
Reading: location. SYPSNMDFQ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.14.110.20:28016.
What Rust version is SYPSNMDFQ on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by SYPSNMDFQ. Matching protocol is required to join. Let Steam update your game.
What is the uptime on SYPSNMDFQ, and is it online?
Reading: offline. SYPSNMDFQ last answered 16 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on SYPSNMDFQ?
Check: gather rate. The name SYPSNMDFQ does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SYPSNMDFQ?
From seed 1, the game generates the procedural map on SYPSNMDFQ. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to SYPSNMDFQ?
To join: start Rust, press F1 and type client.connect 162.14.110.20:28016. Or press Launch Rust here and Steam opens the game and connects you.