test plugins
Offline 161.248.63.93:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 84/225
- 31/200
- 77/700
- 17/1000
Quick answers
from the figures on this pageReset cycle
How often does test plugins wipe, and when?
The rhythm of test plugins's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 1 hours ago.
Lists and filters
How should you read the tags on test plugins?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp99 (Max players): Slots: 99; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; ^x (Unknown flag): This flag has no entry in Facepunch's documentation from test plugins. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show test plugins?
These Rust Metrics lists carry test plugins: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does test plugins sit in the rankings?
Player hours over seven days put test plugins at #15,193, in the top 70% of all ranked servers.
What is the population on test plugins?
test plugins is not responding; status offline, last seen 10 days 15 hours ago.
Operator and location
Where does test plugins sit?
No region tag on test plugins. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 161.248.63.93:28015.
What Rust version is test plugins on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by test plugins. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on test plugins, and is it online?
test plugins reports offline. The last reading came 10 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on test plugins?
Reading the name gives no gather rate for test plugins. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
How to join
How do you connect to test plugins?
To join: start Rust, press F1 and type client.connect 161.248.63.93:28015. Or press Launch Rust here and Steam opens the game and connects you.