Fiddlewood
Offline 161.129.66.157:28080 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 120/100
- 47/225
- 13/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
When does Fiddlewood wipe?
Its rhythm cannot be told from the wipes of Fiddlewood on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 172 days 17 hours ago.
Tags
Which tags does Fiddlewood carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2625 (Protocol): Protocol 2625: join only on the same game version; cs151078 (Build): Game build reading: 151078; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): The code for this server's region is us4; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Fiddlewood. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fiddlewood appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fiddlewood: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Fiddlewood sit in the rankings?
Player hours over seven days put Fiddlewood at #15,452, in the top 69% of all ranked servers.
What is the population on Fiddlewood?
Reading for Fiddlewood: offline at this moment; last seen 7 days 11 hours ago.
Operator and location
Where does Fiddlewood sit?
No region tag on Fiddlewood, whose region code is us4. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 161.129.66.157:28080.
What Rust version is Fiddlewood on?
Rust network protocol 2625 and build 151078 on Windows is the build Fiddlewood runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Fiddlewood, and is it online now?
Reading: offline. Fiddlewood last answered 7 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Settings and map
What settings and rules apply on Fiddlewood?
Check: gather rate. The name Fiddlewood does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Fiddlewood?
Size 4,000 and seed 481981: the game generates the procedural map on Fiddlewood from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Fiddlewood?
To join: start Rust, press F1 and type client.connect 161.129.66.157:28080. Or press Launch Rust here and Steam opens the game and connects you.