Rirenza-SV-RUST
Online 160.251.50.227:27485 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 06:12 UTC43m ago | – | – | running | 1 |
| Mon 12 Oct, 05:31 UTC18d ago | 3 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 135/100
- 69/225
- 20/700
- 60/700
- 52/200
Quick answers
from the figures on this pageWipe timing
What happens on Rirenza-SV-RUST when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.
How often does Rirenza-SV-RUST wipe, and when?
The rhythm of Rirenza-SV-RUST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on Rirenza-SV-RUST?
Tags published by Rirenza-SV-RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rirenza-SV-RUST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rirenza-SV-RUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rirenza-SV-RUST hold among Rust servers?
Player hours over seven days put Rirenza-SV-RUST at #15,273, in the top 69% of all ranked servers.
How full does Rirenza-SV-RUST get?
2 of 30 slots are filled on Rirenza-SV-RUST right now. Seven-day reading: 0 players on average. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.
Server
Where does Rirenza-SV-RUST sit?
No region comes from Rirenza-SV-RUST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.50.227:27485.
What Rust version is Rirenza-SV-RUST on?
Reading: Rirenza-SV-RUST, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is Rirenza-SV-RUST up, and how often does it stay up?
Rirenza-SV-RUST reports online. Status: normal. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Rirenza-SV-RUST enforce, and what are its settings?
No gather rate appears in the name: Rirenza-SV-RUST. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rirenza-SV-RUST?
Check: map. Procedural, generated by the game, on Rirenza-SV-RUST.
Connection
What do you do to join Rirenza-SV-RUST?
To join: start Rust, press F1 and type client.connect 160.251.50.227:27485. Or press Launch Rust here and Steam opens the game and connects you.