GUILD_SAGI_NI_CHUI
Online 160.251.253.155:28015 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 95 · below 20 is lag, below 10 is badEntities
48 h range 69,024–73,835 · memory 4,172 MBUptime
6 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC27d ago | 7 | – | running | 0 |
| Sun 27 Sep, 11:58 UTC32d ago | 7 | held half | 4.9 days | 5 |
| Fri 25 Sep, 12:33 UTC34d ago | 7 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 133/100
- 183/225
- 81/700
- 351/350
- 249/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on GUILD_SAGI_NI_CHUI?
At their busiest, its recent wipes drew 7 players on average. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does GUILD_SAGI_NI_CHUI wipe?
No next wipe can be predicted for GUILD_SAGI_NI_CHUI, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 5 hours ago.
Tags
How should you read the tags on GUILD_SAGI_NI_CHUI?
Tags published by GUILD_SAGI_NI_CHUI, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show GUILD_SAGI_NI_CHUI?
These Rust Metrics lists carry GUILD_SAGI_NI_CHUI: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does GUILD_SAGI_NI_CHUI sit in the rankings?
Player hours over seven days put GUILD_SAGI_NI_CHUI at #3,750, in the top 17% of all ranked servers.
How full does GUILD_SAGI_NI_CHUI get?
0 of 16 slots are filled on GUILD_SAGI_NI_CHUI right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.
Operator and location
Where does GUILD_SAGI_NI_CHUI sit?
No region comes from GUILD_SAGI_NI_CHUI. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.253.155:28015.
What Rust version is GUILD_SAGI_NI_CHUI on?
Reading: GUILD_SAGI_NI_CHUI, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How does GUILD_SAGI_NI_CHUI perform?
Reading: 141 server fps on average across the last 48 hours. It never dropped below 95. Reading: 73,835 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,297 MB. What players call lag comes from low fps and an entity count on the rise.
Is GUILD_SAGI_NI_CHUI up, and how often does it stay up?
Reading: online. GUILD_SAGI_NI_CHUI answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 24 September 2026.
Rules and settings
How is GUILD_SAGI_NI_CHUI configured, and what rules are in force?
Check: gather rate. The name GUILD_SAGI_NI_CHUI does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on GUILD_SAGI_NI_CHUI?
Size 2,700 and seed 28287: the game generates the procedural map on GUILD_SAGI_NI_CHUI from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How can you get onto GUILD_SAGI_NI_CHUI?
To join: start Rust, press F1 and type client.connect 160.251.253.155:28015. Or press Launch Rust here and Steam opens the game and connects you.