RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers160.251.253.155:28015
Online Full Queue Fresh wipe Wipe due No query

GUILD_SAGI_NI_CHUI

Online 160.251.253.155:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 152 SERVER FPS

Server fps

48 h low 95 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,250 ×1000

Entities

48 h range 69,024–73,835 · memory 4,172 MB
1239 ET SINCE RESTART 6D 03H

Uptime

6 days 3 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,750top 17%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory4,172MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC27d ago 7 – running 0
Sun 27 Sep, 11:58 UTC32d ago 7 held half 4.9 days 5
Fri 25 Sep, 12:33 UTC34d ago 7 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on GUILD_SAGI_NI_CHUI?

At their busiest, its recent wipes drew 7 players on average. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does GUILD_SAGI_NI_CHUI wipe?

No next wipe can be predicted for GUILD_SAGI_NI_CHUI, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 5 hours ago.

Tags

How should you read the tags on GUILD_SAGI_NI_CHUI?

Tags published by GUILD_SAGI_NI_CHUI, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show GUILD_SAGI_NI_CHUI?

These Rust Metrics lists carry GUILD_SAGI_NI_CHUI: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does GUILD_SAGI_NI_CHUI sit in the rankings?

Player hours over seven days put GUILD_SAGI_NI_CHUI at #3,750, in the top 17% of all ranked servers.

How full does GUILD_SAGI_NI_CHUI get?

0 of 16 slots are filled on GUILD_SAGI_NI_CHUI right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.

Operator and location

Where does GUILD_SAGI_NI_CHUI sit?

No region comes from GUILD_SAGI_NI_CHUI. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.253.155:28015.

What Rust version is GUILD_SAGI_NI_CHUI on?

Reading: GUILD_SAGI_NI_CHUI, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does GUILD_SAGI_NI_CHUI perform?

Reading: 141 server fps on average across the last 48 hours. It never dropped below 95. Reading: 73,835 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,297 MB. What players call lag comes from low fps and an entity count on the rise.

Is GUILD_SAGI_NI_CHUI up, and how often does it stay up?

Reading: online. GUILD_SAGI_NI_CHUI answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 24 September 2026.

Rules and settings

How is GUILD_SAGI_NI_CHUI configured, and what rules are in force?

Check: gather rate. The name GUILD_SAGI_NI_CHUI does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on GUILD_SAGI_NI_CHUI?

Size 2,700 and seed 28287: the game generates the procedural map on GUILD_SAGI_NI_CHUI from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto GUILD_SAGI_NI_CHUI?

To join: start Rust, press F1 and type client.connect 160.251.253.155:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.