RustServer_12455
Online 160.251.236.229:28015 checked 11m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 102 · below 20 is lag, below 10 is badEntities
48 h range 46,302–49,500 · memory 1,740 MBUptime
1 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:36 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 127/100
- 84/700
- 27/200
- 29/1000
- 273/700
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustServer_12455 follow?
The rhythm of RustServer_12455's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 46 hours ago.
Lists and filters
Which tags does RustServer_12455 carry, and what do they mean?
These are the tags RustServer_12455 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_12455?
On Rust Metrics, RustServer_12455 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does RustServer_12455 sit in the rankings?
Ranking for RustServer_12455: #3,938 on seven-day player hours, top 18% of all ranked servers.
What is the population on RustServer_12455?
Current headcount on RustServer_12455: 2 players, 50 slots available. Check: players over seven days. Average 1, peak 5. Check: 48-hour peak. 15:00 UTC, 4 players on average.
Operator and location
Which location does RustServer_12455 run from?
No region tag on RustServer_12455. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.236.229:28015.
What Rust version is RustServer_12455 on?
Reading: RustServer_12455, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on RustServer_12455 within range?
Over the last 48 hours the average was 154 server fps; the floor was 102. Check: entities. The peak was 49,500, counting buildings, deployables and the rest of the world. Memory peak: 2,043 MB. What players call lag comes from low fps and an entity count on the rise.
Is RustServer_12455 up, and how often does it stay up?
RustServer_12455 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 43 hours ago. Reading: 96% uptime over the last 2 full days. It was up 46 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustServer_12455?
Reading the name gives no gather rate for RustServer_12455. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RustServer_12455 on?
From seed 2564, the game generates the procedural map on RustServer_12455. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RustServer_12455?
Press F1 in Rust and enter client.connect 160.251.236.229:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.