RustServer_26172
Offline 160.251.213.87:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 125/100
- 176/225
- 70/700
- 211/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustServer_26172 follow?
The rhythm of RustServer_26172's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 56 days 5 hours ago.
Tag meanings
Which tags does RustServer_26172 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustServer_26172. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_26172?
Rust Metrics lists featuring RustServer_26172: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer_26172 sit in the rankings?
Player hours over seven days put RustServer_26172 at #16,019, in the top 69% of all ranked servers.
What is the population on RustServer_26172?
Reading for RustServer_26172: offline at this moment; last seen 27 days 22 hours ago.
Operator and location
Where does RustServer_26172 sit?
No region tag on RustServer_26172. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.213.87:28015.
What Rust version is RustServer_26172 on?
Reading: RustServer_26172, Rust network protocol 2632 and build 160556, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustServer_26172, and is it online now?
Reading: offline. RustServer_26172 last answered 27 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RustServer_26172 enforce, and what are its settings?
Check: gather rate. The name RustServer_26172 does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RustServer_26172 on?
From seed 2147483647, the game generates the procedural map on RustServer_26172. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto RustServer_26172?
To join: start Rust, press F1 and type client.connect 160.251.213.87:28015. Or press Launch Rust here and Steam opens the game and connects you.