TestServer
Offline 160.251.212.33:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 127/100
- 201/225
- 79/700
- 229/700
- 351/350
Quick answers
from the figures on this pageWipe schedule
What happens on TestServer when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does TestServer wipe, and when?
The rhythm of TestServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 12 hours ago.
Tags
Which tags does TestServer carry, and what do they mean?
These are the tags TestServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TestServer appear in Rust Metrics lists and filters?
On Rust Metrics, TestServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TestServer sit in the rankings?
Ranking for TestServer: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on TestServer?
Reading for TestServer: offline at this moment; last seen 7 days 11 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is TestServer hosted in?
Reading: location. TestServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.212.33:28015.
What Rust version is TestServer on?
Version check: Rust network protocol 2633 and build 162929 on Linux, run by TestServer. Matching protocol is required to join. Let Steam update your game.
Is TestServer up, and how often does it stay up?
TestServer reports offline. The last reading came 7 days 11 hours ago. Reading: 4% uptime over the last 7 full days. It was up 7 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is TestServer configured, and what rules are in force?
No gather rate appears in the name: TestServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is TestServer on?
Check: map. Procedural, size 3,000, seed 15111, generated by the game on TestServer. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
What do you do to join TestServer?
To join: start Rust, press F1 and type client.connect 160.251.212.33:28015. Or press Launch Rust here and Steam opens the game and connects you.