RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers160.251.208.9:28015
Online Full Queue Fresh wipe Wipe due No query

Raccoon Isle | JAPAN PvE

Online 160.251.208.9:28015 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 37 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,194 ×1000

Entities

48 h range 150,522–165,013 · memory 3,841 MB
1239 ET SINCE RESTART 15:00

Uptime

15 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#11,366top 51%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory3,841MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Raccoon Isle | JAPAN PvE?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 18 hours.

When does Raccoon Isle | JAPAN PvE wipe?

The only wipe for Raccoon Isle | JAPAN PvE is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Raccoon Isle | JAPAN PvE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Raccoon Isle | JAPAN PvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Raccoon Isle | JAPAN PvE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Raccoon Isle | JAPAN PvE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Raccoon Isle | JAPAN PvE sit in the rankings?

Ranking for Raccoon Isle | JAPAN PvE: #11,366 on seven-day player hours, top 51% of all ranked servers.

What is the population on Raccoon Isle | JAPAN PvE?

0 of 50 slots are filled on Raccoon Isle | JAPAN PvE right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 13:00 UTC, averaging 0 players at that hour.

Server details

Which location does Raccoon Isle | JAPAN PvE run from?

The name of Raccoon Isle | JAPAN PvE points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.208.9:28015.

What Rust version is Raccoon Isle | JAPAN PvE on?

Reading: Raccoon Isle | JAPAN PvE, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Raccoon Isle | JAPAN PvE?

Check: fps. Average 32 server fps over the last 48 hours, low of 15. Within range. Peak entity count: 165,013. Buildings, deployables and all else included. Memory peak: 4,519 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Raccoon Isle | JAPAN PvE, and is it online?

Reading: online. Raccoon Isle | JAPAN PvE answers right now. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Raccoon Isle | JAPAN PvE enforce, and what are its settings?

Check: gather rate. The name Raccoon Isle | JAPAN PvE does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Raccoon Isle | JAPAN PvE on?

From seed 1151759046, the game generates the procedural map on Raccoon Isle | JAPAN PvE. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Raccoon Isle | JAPAN PvE?

Check: join. Open Rust, press F1, then enter client.connect 160.251.208.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.