316Rust_Server
Online 160.251.205.126:28015 checked 7m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 90 · below 20 is lag, below 10 is badEntities
48 h range 95,323–97,763 · memory 4,538 MBUptime
5 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:05 UTC27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
Quick answers
from the figures on this pageWipe timing
What happens on 316Rust_Server when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 12 hours in.
What wipe timing does 316Rust_Server follow?
Its rhythm cannot be told from the wipes of 316Rust_Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days ago the current world was made.
Lists and filters
How should you read the tags on 316Rust_Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 316Rust_Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 316Rust_Server?
Rust Metrics lists featuring 316Rust_Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 316Rust_Server sit in the rankings?
Player hours over seven days put 316Rust_Server at #5,217, in the top 23% of all ranked servers.
How full does 316Rust_Server get?
0 of 30 slots are filled on 316Rust_Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 05:00 UTC over the last 48 hours.
Operator and location
What location is 316Rust_Server hosted in?
No region comes from 316Rust_Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 160.251.205.126:28015.
What Rust version is 316Rust_Server on?
Rust network protocol 2635 and build 168909 on Linux is the build 316Rust_Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for 316Rust_Server?
Over the last 48 hours the average was 114 server fps; the floor was 90. Check: entities. The peak was 97,763, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,768 MB. Expect lag when fps falls and entities climb.
Is 316Rust_Server up, and how often does it stay up?
Check: connection. 316Rust_Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 10 hours ago. Reading: 93% uptime over the last 7 full days. It was up 156 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on 316Rust_Server?
Check: gather rate. The name 316Rust_Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is 316Rust_Server on?
Size 4,000 and seed 1997891973: the game generates the procedural map on 316Rust_Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join 316Rust_Server?
To join: start Rust, press F1 and type client.connect 160.251.205.126:28015. Or press Launch Rust here and Steam opens the game and connects you.