RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers160.251.200.240:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_13839

Online 160.251.200.240:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 131 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,707 ×1000

Entities

48 h range 44,704–47,138 · memory 3,976 MB
1239 ET SINCE RESTART 5D 18H

Uptime

5 days 18 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69%
Last wipe191d agono schedule published
Next wipe–no wipe seen yet
Memory3,976MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustServer_13839 wipe, and when?

Its rhythm cannot be told from the wipes of RustServer_13839 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 191 days 19 hours ago.

Tag meanings

Which tags does RustServer_13839 carry, and what do they mean?

Tags published by RustServer_13839, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2623 (Protocol): Match the game version: protocol 2623 is required; cs148916 (Build): Build 148916; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus3 (Region code): Region code reading: us3; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_13839?

These Rust Metrics lists carry RustServer_13839: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does RustServer_13839 sit in the rankings?

Ranking for RustServer_13839: #15,327 on seven-day player hours, top 69% of all ranked servers.

What is the population on RustServer_13839?

Current headcount on RustServer_13839: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Which location does RustServer_13839 run from?

No region tag on RustServer_13839, whose region code is us3. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.200.240:28015.

What Rust version is RustServer_13839 on?

Reading: RustServer_13839, Rust network protocol 2623 and build 148916, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does RustServer_13839 perform?

Check: fps. Average 123 server fps over the last 48 hours, low of 97. Within range. Reading: 47,138 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,764 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is RustServer_13839 up, and how often does it stay up?

Check: connection. RustServer_13839 is online at this moment. Reading: uptime. About 5 days 18 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is RustServer_13839 configured, and what rules are in force?

No gather rate appears in the name: RustServer_13839. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_13839 on?

Check: map. Procedural, size 3,000, seed 15896, generated by the game on RustServer_13839. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RustServer_13839?

Check: join. Open Rust, press F1, then enter client.connect 160.251.200.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2623
Protocol Match the game version: protocol 2623 is required.
cs148916
Build Build 148916.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus3
Region code Region code reading: us3.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.