RustServer_9338
Offline 160.251.200.154:28015 checked 5h ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 43 · below 20 is lag, below 10 is badEntities
48 h range 96,418–98,888 · memory 2,985 MBUptime
5 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:34 UTC FW28d ago | 5 | – | running | 0 |
| Tue 29 Sep, 04:52 UTC30d ago | 2 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/500
- 121/100
- 34/225
- 8/700
- 37/700
- 139/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_9338?
An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 40 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.
How often does RustServer_9338 wipe, and when?
To tell the rhythm of RustServer_9338, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 1 hours ago.
Tag meanings
Which tags does RustServer_9338 carry, and what do they mean?
Tags published by RustServer_9338, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_9338 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_9338: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustServer_9338 hold among Rust servers?
Player hours over seven days put RustServer_9338 at #15,284, in the top 69% of all ranked servers.
What is the population on RustServer_9338?
RustServer_9338 is not responding; status offline, last seen 5 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does RustServer_9338 sit?
No region comes from RustServer_9338. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.200.154:28015.
What Rust version is RustServer_9338 on?
Reading: RustServer_9338, Rust network protocol 2634 and build 166494, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustServer_9338?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 43. Check: entities. The peak was 98,888, counting buildings, deployables and the rest of the world. Reading: 3,517 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is RustServer_9338 up, and how often does it stay up?
Reading: offline. RustServer_9338 last answered 5 hours ago. By its reported uptime, the last restart was roughly 5 days 22 hours ago. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RustServer_9338 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_9338. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustServer_9338 on?
Size 4,000 and seed 4580: the game generates the procedural map on RustServer_9338 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RustServer_9338?
Check: join. Open Rust, press F1, then enter client.connect 160.251.200.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.