RustServer_8042
Offline 160.251.199.65:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 190/225
- 66/700
- 8/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustServer_8042 follow?
To tell the rhythm of RustServer_8042, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 19 hours ago.
Tag meanings
How should you read the tags on RustServer_8042?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RustServer_8042. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_8042 appear in Rust Metrics lists and filters?
On Rust Metrics, RustServer_8042 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustServer_8042 hold among Rust servers?
Player hours over seven days put RustServer_8042 at #16,413, in the top 69% of all ranked servers.
How full does RustServer_8042 get?
Reading for RustServer_8042: offline at this moment; last seen 27 days 18 hours ago.
Server
Where does RustServer_8042 sit?
No region comes from RustServer_8042. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.199.65:28015.
What Rust version is RustServer_8042 on?
Reading: RustServer_8042, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustServer_8042, and is it online?
Check: connection. RustServer_8042 is offline at this moment. Last contact was 27 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustServer_8042 configured, and what rules are in force?
No gather rate appears in the name: RustServer_8042. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustServer_8042 on?
From seed 1029781210, the game generates the procedural map on RustServer_8042. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto RustServer_8042?
Check: join. Open Rust, press F1, then enter client.connect 160.251.199.65:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.