RustServer_3877
Offline 160.251.182.251:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
Quick answers
from the figures on this pageWipe timing
When does RustServer_3877 wipe?
Its rhythm cannot be told from the wipes of RustServer_3877 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 405 days 11 hours ago the current world was made.
Lists and filters
How should you read the tags on RustServer_3877?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2597 (Protocol): Protocol 2597: join only on the same game version; cs130842 (Build): The server runs game build 130842; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RustServer_3877. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_3877 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_3877: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustServer_3877 hold among Rust servers?
Player hours over seven days put RustServer_3877 at #15,490, in the top 70% of all ranked servers.
What player count does RustServer_3877 carry?
Status for RustServer_3877: offline. Last seen 40 days 23 hours ago.
Server details
Where does RustServer_3877 sit?
No region comes from RustServer_3877. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.182.251:28015.
What Rust version is RustServer_3877 on?
Version check: Rust network protocol 2597 and build 130842 on Linux, run by RustServer_3877. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustServer_3877, and is it online?
RustServer_3877 reports offline. The last reading came 40 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does RustServer_3877 enforce, and what are its settings?
No gather rate appears in the name: RustServer_3877. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer_3877 on?
Size 3,000 and seed 12031: the game generates the procedural map on RustServer_3877 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RustServer_3877?
To join: start Rust, press F1 and type client.connect 160.251.182.251:28015. Or press Launch Rust here and Steam opens the game and connects you.