FP-Rust
Online 160.251.180.175:28015 checked 6m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 115,309–117,767 · memory 4,719 MBUptime
10 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:00 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 134/100
- 61/225
- 51/700
- 16/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
What happens on FP-Rust when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 5 hours in.
What wipe timing does FP-Rust follow?
The rhythm of FP-Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 19 hours ago.
Tag meanings
How should you read the tags on FP-Rust?
These are the tags FP-Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show FP-Rust?
Rust Metrics lists featuring FP-Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does FP-Rust hold among Rust servers?
Ranking for FP-Rust: #10,595 on seven-day player hours, top 48% of all ranked servers.
What player count does FP-Rust carry?
0 of 10 slots are filled on FP-Rust right now. Check: players over seven days. Average 0, peak 1.
Server details
Where does FP-Rust sit?
Reading: location. FP-Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.180.175:28015.
What Rust version is FP-Rust on?
Reading: FP-Rust, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for FP-Rust?
Over the last 48 hours the average was 62 server fps; the floor was 48. Reading: 117,767 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,471 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on FP-Rust, and is it online?
Reading: online. FP-Rust answers right now. Check: restart. The uptime it reports puts the last restart about 10 days 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is FP-Rust configured, and what rules are in force?
Check: gather rate. The name FP-Rust does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on FP-Rust?
Check: map. Procedural, size 4,500, seed 1728107296, generated by the game on FP-Rust. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to FP-Rust?
To join: start Rust, press F1 and type client.connect 160.251.180.175:28015. Or press Launch Rust here and Steam opens the game and connects you.