RustServer_17788
Offline 160.251.179.63:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 191/225
- 97/700
- 230/700
- 345/350
Quick answers
from the figures on this pageWipe schedule
How often does RustServer_17788 wipe, and when?
The rhythm of RustServer_17788's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 12 hours ago the current world was made.
Lists and filters
Which tags does RustServer_17788 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from RustServer_17788. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustServer_17788 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_17788: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustServer_17788 hold among Rust servers?
Ranking for RustServer_17788: #15,498 on seven-day player hours, top 68% of all ranked servers.
What is the population on RustServer_17788?
Status for RustServer_17788: offline. Last seen 38 days 7 hours ago.
Server details
Which location does RustServer_17788 run from?
No region comes from RustServer_17788. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.179.63:28015.
What Rust version is RustServer_17788 on?
Rust network protocol 2633 and build 162929 on Linux is the build RustServer_17788 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustServer_17788, and is it online?
RustServer_17788 reports offline. The last reading came 38 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustServer_17788?
No gather rate appears in the name: RustServer_17788. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_17788?
From seed 1274860631, the game generates the procedural map on RustServer_17788. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto RustServer_17788?
Check: join. Open Rust, press F1, then enter client.connect 160.251.179.63:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.