RUST METRICSFlight deck · live data
Data live Servers11,614 Players43,674 Populated2,969 Fresh wipes 3 h135 Scan5 min
‹ All servers160.251.173.186:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_21050

Online 160.251.173.186:28015 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,911 ×1000

Entities

48 h range 67,615–71,458 · memory 4,107 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,622top 25%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory4,107MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:12 UTC27d ago 3 – running 0
Fri 25 Sep, 16:05 UTC34d ago 1 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustServer_21050 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 41 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does RustServer_21050 wipe?

The rhythm of RustServer_21050's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 15 hours ago.

Lists and filters

How should you read the tags on RustServer_21050?

Tags published by RustServer_21050, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_21050?

These Rust Metrics lists carry RustServer_21050: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does RustServer_21050 hold among Rust servers?

Ranking for RustServer_21050: #5,622 on seven-day player hours, top 25% of all ranked servers.

How full does RustServer_21050 get?

0 of 50 slots are filled on RustServer_21050 right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 12:00 UTC, averaging 1 players at that hour.

Server details

What location is RustServer_21050 hosted in?

No region tag on RustServer_21050. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.173.186:28015.

What Rust version is RustServer_21050 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_21050. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_21050 within range?

Check: fps. Average 72 server fps over the last 48 hours, low of 48. Within range. Reading: 71,458 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,161 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_21050, and is it online?

Reading: online. RustServer_21050 answers right now. By its reported uptime, the last restart was roughly 6 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on RustServer_21050?

Reading the name gives no gather rate for RustServer_21050. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_21050 on?

Size 3,500 and seed 12830: the game generates the procedural map on RustServer_21050 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto RustServer_21050?

Check: join. Open Rust, press F1, then enter client.connect 160.251.173.186:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.