RUST METRICSFlight deck · live data
Data live Servers11,908 Players102,404 Populated3,970 Fresh wipes 3 h409 Scan5 min
‹ All servers160.251.169.135:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_6109

Offline 160.251.169.135:28015 checked 29m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 37 SERVER FPS

Server fps

48 h low 32 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,924 ×1000

Entities

48 h range 118,323–126,282 · memory 3,595 MB
1239 ET SINCE RESTART 05:34

Uptime

5 h 34 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,360top 15%
Last wipe51m agono schedule published
Next wipe–no rhythm it keeps
Memory3,595MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:37 UTC2h ago – – running 0
Sun 11 Oct, 02:42 UTC18d ago 1 – – 1
Sat 10 Oct, 01:23 UTC19d ago 2 – 1.1 days 1
Thu 8 Oct, 05:27 UTC21d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_6109?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does RustServer_6109 wipe?

There is no next wipe to predict: RustServer_6109 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 minutes ago the current world was made.

Lists and filters

How should you read the tags on RustServer_6109?

Tags published by RustServer_6109, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_6109?

These Rust Metrics lists carry RustServer_6109: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does RustServer_6109 hold among Rust servers?

Ranking for RustServer_6109: #3,360 on seven-day player hours, top 15% of all ranked servers.

What is the population on RustServer_6109?

Status for RustServer_6109: offline. Last seen 29 minutes ago. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 10:00 UTC, 2 players on average.

Server

What location is RustServer_6109 hosted in?

Reading: location. RustServer_6109 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.251.169.135:28015.

What Rust version is RustServer_6109 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_6109. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustServer_6109?

Check: fps. Average 43 server fps over the last 48 hours, low of 32. Within range. Peak entity count: 126,282. Buildings, deployables and all else included. Check: memory. Peak use was 3,940 MB. Expect lag when fps falls and entities climb.

What is the uptime on RustServer_6109, and is it online?

Check: connection. RustServer_6109 is offline at this moment. Last contact was 29 minutes ago. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Rules and settings

What rules does RustServer_6109 enforce, and what are its settings?

No gather rate appears in the name: RustServer_6109. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_6109 on?

From seed 1337, the game generates the procedural map on RustServer_6109. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join RustServer_6109?

To join: start Rust, press F1 and type client.connect 160.251.169.135:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.