RUST METRICSFlight deck · live data
Data live Servers11,808 Players82,963 Populated3,624 Fresh wipes 3 h312 Scan5 min
‹ All servers160.251.169.111:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_25919

Online 160.251.169.111:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 169 SERVER FPS

Server fps

48 h low 129 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,069 ×1000

Entities

48 h range 45,013–47,353 · memory 3,200 MB
1239 ET SINCE RESTART 4D 21H

Uptime

4 days 21 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,668top 16%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory3,200MB48 h peak 3 players
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:18 UTC10d ago 3 – running 2
Thu 8 Oct, 14:50 UTC21d ago 3 held half 11 days 0
Sat 26 Sep, 03:42 UTC33d ago 2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_25919?

An average of 3 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does RustServer_25919 follow?

There is no next wipe to predict: RustServer_25919 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 7 hours ago.

Tag meanings

How should you read the tags on RustServer_25919?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from RustServer_25919. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_25919?

Rust Metrics lists featuring RustServer_25919: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_25919 hold among Rust servers?

Ranking for RustServer_25919: #3,668 on seven-day player hours, top 16% of all ranked servers.

What player count does RustServer_25919 carry?

Current headcount on RustServer_25919: 1 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.

Server

Where does RustServer_25919 sit?

Reading: location. RustServer_25919 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.169.111:28015.

What Rust version is RustServer_25919 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_25919. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustServer_25919?

Check: fps. Average 166 server fps over the last 48 hours, low of 129. Within range. Check: entities. The peak was 47,353, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,241 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustServer_25919, and is it online now?

Reading: online. RustServer_25919 answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Settings and map

What rules does RustServer_25919 enforce, and what are its settings?

No gather rate appears in the name: RustServer_25919. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustServer_25919?

Check: map. Procedural, size 3,000, seed 15754, generated by the game on RustServer_25919. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join RustServer_25919?

To join: start Rust, press F1 and type client.connect 160.251.169.111:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.