hitosetserver001
Online 160.251.143.180:28015 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 31 · below 20 is lag, below 10 is badEntities
48 h range 151,882–154,763 · memory 4,484 MBUptime
5 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:59 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 121/100
- 112/225
- 36/700
- 119/700
- 347/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on hitosetserver001?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 18 hours in.
How often does hitosetserver001 wipe, and when?
With the force wipe, once a month, hitosetserver001 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days ago the current world was made.
Tags
Which tags does hitosetserver001 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from hitosetserver001. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show hitosetserver001?
On Rust Metrics, hitosetserver001 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does hitosetserver001 sit in the rankings?
Player hours over seven days put hitosetserver001 at #15,268, in the top 68% of all ranked servers.
How full does hitosetserver001 get?
Current headcount on hitosetserver001: 0 players, 10 slots available. A seven-day average of 0 players is the reading.
Server details
What location is hitosetserver001 hosted in?
Reading: location. hitosetserver001 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 160.251.143.180:28015.
What Rust version is hitosetserver001 on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by hitosetserver001. To get in, your game needs the same protocol; Steam applies the update.
How does hitosetserver001 perform?
Reading: 48 server fps on average across the last 48 hours. It never dropped below 31. Peak entity count: 154,763. Buildings, deployables and all else included. Memory peak: 5,415 MB. Expect lag when fps falls and entities climb.
What is the uptime on hitosetserver001, and is it online?
Check: connection. hitosetserver001 is online at this moment. Reading: uptime. About 5 days 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does hitosetserver001 enforce, and what are its settings?
No gather rate appears in the name: hitosetserver001. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on hitosetserver001?
Check: map. Procedural, size 5,000, seed 244772856, generated by the game on hitosetserver001. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto hitosetserver001?
Press F1 in Rust and enter client.connect 160.251.143.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.