RustServer_11418
Online 160.251.140.176:28015 checked 7m ago
Server instruments
last reading Fri 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 70,107–72,772 · memory 3,548 MBUptime
6 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC24d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC25d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC26d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC27d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC28d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC30d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC31d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC32d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC33d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC34d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 38/225
- 12/700
- 34/700
- 46/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_11418?
An average of 9 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.
How often does RustServer_11418 wipe, and when?
There is no next wipe to predict: RustServer_11418 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 19 hours ago.
Tag meanings
How should you read the tags on RustServer_11418?
Tags published by RustServer_11418, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_11418?
These Rust Metrics lists carry RustServer_11418: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustServer_11418 hold among Rust servers?
Player hours over seven days put RustServer_11418 at #2,982, in the top 13% of all ranked servers.
How full does RustServer_11418 get?
Current headcount on RustServer_11418: 0 players, 50 slots available. Check: players over seven days. Average 1, peak 9. The last 48 hours peaked at 16:00 UTC, averaging 3 players at that hour.
Server details
Where does RustServer_11418 sit?
No region comes from RustServer_11418. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.140.176:28015.
What Rust version is RustServer_11418 on?
Reading: RustServer_11418, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How does RustServer_11418 perform?
Reading: 77 server fps on average across the last 48 hours. It never dropped below 60. Reading: 72,772 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,767 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is RustServer_11418 up, and how often does it stay up?
Check: connection. RustServer_11418 is online at this moment. By its reported uptime, the last restart was roughly 6 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is RustServer_11418 configured, and what rules are in force?
Check: gather rate. The name RustServer_11418 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_11418 on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on RustServer_11418. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to RustServer_11418?
Check: join. Open Rust, press F1, then enter client.connect 160.251.140.176:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.