RUST METRICSFlight deck · live data
Data live Servers11,611 Players38,989 Populated2,838 Fresh wipes 3 h134 Scan5 min
‹ All servers160.251.140.176:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_11418

Online 160.251.140.176:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 89 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,107 ×1000

Entities

48 h range 70,107–72,772 · memory 3,548 MB
1239 ET SINCE RESTART 6D 06H

Uptime

6 days 6 hours since its last restart, at the last reading
7-day average1peak 9
Rank#2,982top 13%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Memory3,548MB48 h peak 4 players
REC 1

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC24d ago 12 – running 1
Sun 4 Oct, 16:04 UTC25d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC26d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC27d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC28d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC29d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC30d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC30d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC31d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC32d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_11418?

An average of 9 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustServer_11418 wipe, and when?

There is no next wipe to predict: RustServer_11418 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 19 hours ago.

Tag meanings

How should you read the tags on RustServer_11418?

Tags published by RustServer_11418, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_11418?

These Rust Metrics lists carry RustServer_11418: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does RustServer_11418 hold among Rust servers?

Player hours over seven days put RustServer_11418 at #2,982, in the top 13% of all ranked servers.

How full does RustServer_11418 get?

Current headcount on RustServer_11418: 0 players, 50 slots available. Check: players over seven days. Average 1, peak 9. The last 48 hours peaked at 16:00 UTC, averaging 3 players at that hour.

Server details

Where does RustServer_11418 sit?

No region comes from RustServer_11418. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.140.176:28015.

What Rust version is RustServer_11418 on?

Reading: RustServer_11418, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does RustServer_11418 perform?

Reading: 77 server fps on average across the last 48 hours. It never dropped below 60. Reading: 72,772 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,767 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustServer_11418 up, and how often does it stay up?

Check: connection. RustServer_11418 is online at this moment. By its reported uptime, the last restart was roughly 6 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is RustServer_11418 configured, and what rules are in force?

Check: gather rate. The name RustServer_11418 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_11418 on?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on RustServer_11418. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How do you connect to RustServer_11418?

Check: join. Open Rust, press F1, then enter client.connect 160.251.140.176:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.