RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers160.236.22.120:28015
Online Full Queue Fresh wipe Wipe due No query

R4 Server

Online 160.236.22.120:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 19,132 ×1000

Entities

48 h range 16,937–19,418 · memory 1,173 MB
1239 ET SINCE RESTART 23:00

Uptime

23 h 0 min since its last restart, at the last reading
7-day average0peak 5
Rank#6,699top 30%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory1,173MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:25 UTC11d ago 10 – running 2
Thu 8 Oct, 12:09 UTC20d ago 8 halved by day 5 9.1 days 0
Mon 5 Oct, 08:05 UTC23d ago 5 halved by day 1 3.2 days 0
Thu 1 Oct, 17:51 UTC FW27d ago 2 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on R4 Server when wipe day comes?

The busiest point of its recent wipes drew 8 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does R4 Server follow?

No next wipe can be predicted for R4 Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 13 hours ago.

Tags

Which tags does R4 Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from R4 Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does R4 Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry R4 Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does R4 Server hold among Rust servers?

Ranking for R4 Server: #6,699 on seven-day player hours, top 30% of all ranked servers.

What player count does R4 Server carry?

0 of 20 slots are filled on R4 Server right now. Check: players over seven days. Average 0, peak 5.

Server details

Which location does R4 Server run from?

Reading: location. R4 Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.236.22.120:28015.

What Rust version is R4 Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by R4 Server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on R4 Server within range?

Over the last 48 hours the average was 60 server fps; the floor was 57. Reading: 19,418 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,251 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is R4 Server, and is it online now?

Reading: online. R4 Server answers right now. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.

Settings and map

What rules does R4 Server enforce, and what are its settings?

No gather rate appears in the name: R4 Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on R4 Server?

From seed 48142459, the game generates the procedural map on R4 Server. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto R4 Server?

Press F1 in Rust and enter client.connect 160.236.22.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.