R4 Server
Online 160.236.22.120:28015 checked 13m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 16,937–19,418 · memory 1,173 MBUptime
23 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:25 UTC11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 12:09 UTC20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 08:05 UTC23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 126/100
- 38/225
- 10/700
- 2/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What happens on R4 Server when wipe day comes?
The busiest point of its recent wipes drew 8 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does R4 Server follow?
No next wipe can be predicted for R4 Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 13 hours ago.
Tags
Which tags does R4 Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from R4 Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does R4 Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry R4 Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does R4 Server hold among Rust servers?
Ranking for R4 Server: #6,699 on seven-day player hours, top 30% of all ranked servers.
What player count does R4 Server carry?
0 of 20 slots are filled on R4 Server right now. Check: players over seven days. Average 0, peak 5.
Server details
Which location does R4 Server run from?
Reading: location. R4 Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.236.22.120:28015.
What Rust version is R4 Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by R4 Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on R4 Server within range?
Over the last 48 hours the average was 60 server fps; the floor was 57. Reading: 19,418 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,251 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is R4 Server, and is it online now?
Reading: online. R4 Server answers right now. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
What rules does R4 Server enforce, and what are its settings?
No gather rate appears in the name: R4 Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on R4 Server?
From seed 48142459, the game generates the procedural map on R4 Server. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto R4 Server?
Press F1 in Rust and enter client.connect 160.236.22.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.