Forum
Offline 160.2.172.124:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 120/100
- 189/225
- 131/700
- 15/200
- 51/1000
Quick answers
from the figures on this pageWipe schedule
When does Forum wipe?
Its rhythm cannot be told from the wipes of Forum on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 6 hours ago.
Tag meanings
Which tags does Forum carry, and what do they mean?
These are the tags Forum publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Forum?
On Rust Metrics, Forum sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Forum hold among Rust servers?
Player hours over seven days put Forum at #15,330, in the top 69% of all ranked servers.
How full does Forum get?
Reading for Forum: offline at this moment; last seen 8 days 11 hours ago.
Server details
Where does Forum sit?
No region tag on Forum. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 160.2.172.124:28015.
What Rust version is Forum on?
Rust network protocol 2634 and build 167781 on Linux is the build Forum runs. To get in, your game needs the same protocol; Steam applies the update.
Is Forum up, and how often does it stay up?
Reading: offline. Forum last answered 8 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Settings and map
How is Forum configured, and what rules are in force?
Reading the name gives no gather rate for Forum. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Forum on?
The game generates a procedural map for Forum.
How to join
How do you connect to Forum?
Press F1 in Rust and enter client.connect 160.2.172.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.