RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers160.191.57.196:28015
Online Full Queue Fresh wipe Wipe due No query

Nightman 1

Online 160.191.57.196:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,619 ×1000

Entities

48 h range 78,590–81,733 · memory 1,875 MB
1239 ET SINCE RESTART 21:30

Uptime

21 h 30 min since its last restart, at the last reading
7-day average0peak 2
Rank#12,673top 57%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory1,875MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Nightman 1 follow?

To tell the rhythm of Nightman 1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 21 hours ago.

Tag meanings

Which tags does Nightman 1 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Nightman 1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Nightman 1?

On Rust Metrics, Nightman 1 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Nightman 1 hold among Rust servers?

Ranking for Nightman 1: #12,673 on seven-day player hours, top 57% of all ranked servers.

How full does Nightman 1 get?

Current headcount on Nightman 1: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Operator and location

Which location does Nightman 1 run from?

No region tag on Nightman 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 160.191.57.196:28015.

What Rust version is Nightman 1 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Nightman 1. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Nightman 1?

Check: fps. Average 106 server fps over the last 48 hours, low of 63. Within range. Check: entities. The peak was 81,733, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,290 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Nightman 1, and is it online now?

Reading: online. Nightman 1 answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What rules does Nightman 1 enforce, and what are its settings?

Reading the name gives no gather rate for Nightman 1. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Nightman 1?

Check: map. Procedural, size 3,850, seed 181122162, generated by the game on Nightman 1. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Nightman 1?

To join: start Rust, press F1 and type client.connect 160.191.57.196:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.