RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers160.115.2.4:27111
Online Full Queue Fresh wipe Wipe due No query

Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server

Online 160.115.2.4:27111 checked 9m ago

2x trio weekly wipes modded
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 207 SERVER FPS

Server fps

48 h low 207 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,184 ×1000

Entities

48 h range 75,885–78,340 · memory 4,324 MB
1239 ET SINCE RESTART 2D 16H

Uptime

2 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe69d agoweekly schedule
Next wipe16hThu 29 Oct, 15:25 UTC
Memory4,324MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 29 October, 15:25 UTC, in 16h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server wipe, and when?

From weekly: 7 days after its last wipe, the next wipe of Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is an estimate. On Thursday 29 October at 15:25 UTC its next wipe is due. 69 days 7 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server carry, and what do they mean?

These are the tags Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts3 (Group limit): Team cap: 3; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160450 (Build): Build 160450; ptnone (Networking): 'none' is the network layer in use; $raf (Region code): Region code reading: af; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?

The intoxicated.games hostname on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server also appears on 7 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?

On Rust Metrics, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Weekly ^w and Modded ^z; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

Population

Where does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server sit in the rankings?

Ranking for Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server: #15,339 on seven-day player hours, top 69% of all ranked servers. The trio group places it at #527.

What is the population on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?

Current headcount on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server: 0 players, 1 slots available. Seven-day reading: 0 players on average.

Server

What location is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server hosted in?

Reading: location. None in the tags, but the name of Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server points to Africa, with region code af. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.115.2.4:27111.

What Rust version is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server on?

Rust network protocol 2632 and build 160450 on Linux is the build Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server within range?

Check: fps. Average 228 server fps over the last 48 hours, low of 207. Within range. Check: entities. The peak was 78,340, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,705 MB. Expect lag when fps falls and entities climb.

Is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server up, and how often does it stay up?

Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server enforce, and what are its settings?

The name carries the rate: 2x gather on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server. Groups stop at 3 players. The label given is trio. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is on. That is Valve's anti-cheat.

What map is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server on?

Custom map, size 3,800, on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server. Download the published file from this page.

Connection

What do you do to join Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?

To join: start Rust, press F1 and type client.connect 160.115.2.4:27111. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/ChTFh5w.

PLACARDS

Server tags

what each one means

Published as gmrust,ptnone,cs160450,$raf,^w,ts3,^z,rustmaps,mp1,v2632,stok,ts3

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts3
Group limit Team cap: 3.
v2632
Protocol Protocol 2632: join only on the same game version.
cs160450
Build Build 160450.
ptnone
Networking 'none' is the network layer in use.
$raf
Region code Region code reading: af.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.