Project Rapture
Offline 159.69.72.250:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Project Rapture follow?
Its rhythm cannot be told from the wipes of Project Rapture on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days 12 hours ago.
Tag meanings
Which tags does Project Rapture carry, and what do they mean?
These are the tags Project Rapture publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Project Rapture?
Rust Metrics lists featuring Project Rapture: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Project Rapture sit in the rankings?
Ranking for Project Rapture: #15,558 on seven-day player hours, top 71% of all ranked servers.
What player count does Project Rapture carry?
Reading for Project Rapture: offline at this moment; last seen 34 days 15 hours ago.
Operator and location
Where does Project Rapture sit?
Reading: location. Project Rapture gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 159.69.72.250:28015.
What Rust version is Project Rapture on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Project Rapture. To get in, your game needs the same protocol; Steam applies the update.
Is Project Rapture up, and how often does it stay up?
Reading: offline. Project Rapture last answered 34 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Project Rapture?
No gather rate appears in the name: Project Rapture. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Project Rapture?
Check: map. Procedural, size 4,500, seed 1234567, generated by the game on Project Rapture. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Project Rapture?
To join: start Rust, press F1 and type client.connect 159.69.72.250:28015. Or press Launch Rust here and Steam opens the game and connects you.
