A Rust Server
Offline 159.69.69.52:6558 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 201/500
- 124/100
- 191/225
- 30/200
- 165/700
- 60/1000
Quick answers
from the figures on this pageWipe schedule
When does A Rust Server wipe?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #15,464, in the top – of all ranked servers.
What player count does A Rust Server carry?
A Rust Server is not responding; status offline, last seen 41 days 21 hours ago.
Server details
Which location does A Rust Server run from?
No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 159.69.69.52:6558.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on A Rust Server, and is it online?
Reading: offline. A Rust Server last answered 41 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Rust Server on?
Procedural map on A Rust Server, made by the game's generator.
How to join
What do you do to join A Rust Server?
Press F1 in Rust and enter client.connect 159.69.69.52:6558. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.