RUST METRICSFlight deck · live data
Data live Servers11,697 Players60,803 Populated3,467 Fresh wipes 3 h113 Scan5 min
‹ All servers159.69.226.149:28015
Online Full Queue Fresh wipe Wipe due No query

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,286 ×1000

Entities

48 h range 65,391–97,942 · memory 2,587 MB
1239 ET SINCE RESTART 05:59

Uptime

5 h 59 min since its last restart, at the last reading
7-day average2peak 11
Rank#2,407top 11%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory2,587MB48 h peak 4 players
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC11d ago 9 – running 0
Thu 1 Oct, 18:23 UTC FW26d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC39d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The busiest point of its recent wipes drew 8 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me follow?

No next wipe can be predicted for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 1 hours ago.

Tag meanings

Which tags does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me carry, and what do they mean?

Tags published by DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear in Rust Metrics lists and filters?

Rust Metrics lists featuring DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me sit in the rankings?

Ranking for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: #2,407 on seven-day player hours, top 11% of all ranked servers.

How full does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me get?

0 of 50 slots are filled on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me right now. Check: players over seven days. Average 2, peak 11. The last 48 hours peaked at 18:00 UTC, averaging 4 players at that hour.

Operator and location

Which location does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run from?

No region tag on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.69.226.149:28015.

What Rust version is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on?

Rust network protocol 2635 and build 168909 on Windows is the build DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Check: fps. Average 52 server fps over the last 48 hours, low of 7. Within range. Reading: 97,942 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,485 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, and is it online now?

Check: connection. DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me configured, and what rules are in force?

Reading the name gives no gather rate for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

From seed 1768323314, the game generates the procedural map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Press F1 in Rust and enter client.connect 159.69.226.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.