Japiman Server
Offline 159.26.107.67:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 186/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageWipe schedule
When does Japiman Server wipe?
To tell the rhythm of Japiman Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 22 hours ago.
Lists and filters
How should you read the tags on Japiman Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from Japiman Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Japiman Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Japiman Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Japiman Server sit in the rankings?
Player hours over seven days put Japiman Server at #13,060, in the top 59% of all ranked servers.
What is the population on Japiman Server?
Status for Japiman Server: offline. Last seen 8 days 1 hours ago.
Server
Which location does Japiman Server run from?
Reading: location. Japiman Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 159.26.107.67:28015.
What Rust version is Japiman Server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Japiman Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Japiman Server up, and how often does it stay up?
Japiman Server reports offline. The last reading came 8 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What settings and rules apply on Japiman Server?
No gather rate appears in the name: Japiman Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Japiman Server?
Check: map. Procedural, generated by the game, on Japiman Server.
How to join
How do you connect to Japiman Server?
Press F1 in Rust and enter client.connect 159.26.107.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.