Rust PVE - Local Test
Offline 159.224.231.3:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
How often does Rust PVE - Local Test wipe, and when?
Its rhythm cannot be told from the wipes of Rust PVE - Local Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was made.
Tags
How should you read the tags on Rust PVE - Local Test?
Tags published by Rust PVE - Local Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts2147483647 (Group limit): Team cap: 2147483647; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust PVE - Local Test appear in Rust Metrics lists and filters?
On Rust Metrics, Rust PVE - Local Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Rust PVE - Local Test sit in the rankings?
Player hours over seven days put Rust PVE - Local Test at #13,764, in the top 62% of all ranked servers.
What player count does Rust PVE - Local Test carry?
Reading for Rust PVE - Local Test: offline at this moment; last seen 22 days 3 hours ago.
Server details
What location is Rust PVE - Local Test hosted in?
No region comes from Rust PVE - Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 159.224.231.3:28015.
What Rust version is Rust PVE - Local Test on?
Rust network protocol 2634 and build 166652 on Windows is the build Rust PVE - Local Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Rust PVE - Local Test up, and how often does it stay up?
Check: connection. Rust PVE - Local Test is offline at this moment. Last contact was 22 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Rules and settings
What settings and rules apply on Rust PVE - Local Test?
Reading the name gives no gather rate for Rust PVE - Local Test. The cap on groups is 2147483647 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust PVE - Local Test?
Procedural map on Rust PVE - Local Test, made by the game's generator.
How to join
How can you get onto Rust PVE - Local Test?
Check: join. Open Rust, press F1, then enter client.connect 159.224.231.3:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.