RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers159.196.198.239:28015
Online Full Queue Fresh wipe Wipe due No query

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust

Online OC 159.196.198.239:28015 checked 11m ago

1000x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,803 ×1000

Entities

48 h range 106,227–131,265 · memory 3,225 MB
1239 ET SINCE RESTART 04:01

Uptime

4 h 1 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,977top 31% · #146 in OC
Last wipe26d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory3,225MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:49 UTC26d ago 3 – running 0
Sun 27 Sep, 22:04 UTC30d ago 2 held half 4.4 days 0
Thu 17 Sep, 08:43 UTC41d ago 1 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half when it didn't.

When does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe?

With the force wipe, once a month, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 15 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Tags published by RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Oceania is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust: Gather rate above 10x: server list, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Player count

Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust sit in the rankings?

Ranked by seven-day player hours, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust sits at #6,977 and #146 in Oceania, inside the top 31%.

What player count does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust carry?

0 of 100 slots are filled on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 12:00 UTC, 0 players on average.

Server

Which location does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust run from?

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.196.198.239:28015.

What Rust version is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust on?

Rust network protocol 2635 and build 168909 on Windows is the build RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust within range?

Over the last 48 hours the average was 48 server fps; the floor was 5. Reading: 131,265 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,009 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, and is it online?

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

What rules does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust enforce, and what are its settings?

The name carries the rate: 1000x gather on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust on?

Size 4,500 and seed 43370440: the game generates the procedural map on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Press F1 in Rust and enter client.connect 159.196.198.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.