AussieBrosLabsRustServer
Online 159.196.132.146:28015 checked 10m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 135/100
- 32/225
- 8/700
- 38/700
- 143/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does AussieBrosLabsRustServer follow?
To tell the rhythm of AussieBrosLabsRustServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 23 hours ago.
Tags
How should you read the tags on AussieBrosLabsRustServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from AussieBrosLabsRustServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show AussieBrosLabsRustServer?
Rust Metrics lists featuring AussieBrosLabsRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does AussieBrosLabsRustServer sit in the rankings?
Player hours over seven days put AussieBrosLabsRustServer at #15,284, in the top 69% of all ranked servers.
What player count does AussieBrosLabsRustServer carry?
0 of 8 slots are filled on AussieBrosLabsRustServer right now. A seven-day average of 0 players is the reading.
Server details
Which location does AussieBrosLabsRustServer run from?
Reading: location. AussieBrosLabsRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 159.196.132.146:28015.
What Rust version is AussieBrosLabsRustServer on?
Reading: AussieBrosLabsRustServer, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is AussieBrosLabsRustServer up, and how often does it stay up?
Check: connection. AussieBrosLabsRustServer is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on AussieBrosLabsRustServer?
Reading the name gives no gather rate for AussieBrosLabsRustServer. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AussieBrosLabsRustServer?
Procedural map on AussieBrosLabsRustServer, made by the game's generator.
How to join
How do you connect to AussieBrosLabsRustServer?
Press F1 in Rust and enter client.connect 159.196.132.146:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.