IRON LAND
Offline 159.195.69.15:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 134/100
- 151/225
- 45/700
- 5/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
How often does IRON LAND wipe, and when?
To tell the rhythm of IRON LAND, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 13 hours ago the current world was made.
Tag meanings
Which tags does IRON LAND carry, and what do they mean?
Tags published by IRON LAND, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does IRON LAND appear in Rust Metrics lists and filters?
On Rust Metrics, IRON LAND sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does IRON LAND hold among Rust servers?
Ranking for IRON LAND: #15,810 on seven-day player hours, top 71% of all ranked servers.
How full does IRON LAND get?
Reading for IRON LAND: offline at this moment; last seen 34 days 14 hours ago.
Operator and location
Where does IRON LAND sit?
Reading: location. IRON LAND gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.195.69.15:28015.
What Rust version is IRON LAND on?
Reading: IRON LAND, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is IRON LAND up, and how often does it stay up?
Check: connection. IRON LAND is offline at this moment. Last contact was 34 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
How is IRON LAND configured, and what rules are in force?
Reading the name gives no gather rate for IRON LAND. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is IRON LAND on?
Size 4,250 and seed 1311096073: the game generates the procedural map on IRON LAND from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to IRON LAND?
To join: start Rust, press F1 and type client.connect 159.195.69.15:28015. Or press Launch Rust here and Steam opens the game and connects you.