SuicideSquid
Online 159.195.65.231:28015 checked 14m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 124/100
- 42/225
- 10/700
- 1/200
- 0/1000
Quick answers
from the figures on this pageWipe schedule
When does SuicideSquid wipe?
Its rhythm cannot be told from the wipes of SuicideSquid on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 46 days 16 hours ago the current world was made.
Tags
Which tags does SuicideSquid carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SuicideSquid. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SuicideSquid?
On Rust Metrics, SuicideSquid sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does SuicideSquid hold among Rust servers?
Player hours over seven days put SuicideSquid at #15,349, in the top 69% of all ranked servers.
What player count does SuicideSquid carry?
0 of 8 slots are filled on SuicideSquid right now. Check: player average. 0 over the last seven days.
Server
Where does SuicideSquid sit?
Reading: location. SuicideSquid gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 159.195.65.231:28015.
What Rust version is SuicideSquid on?
Rust network protocol 2633 and build 163794 on Linux is the build SuicideSquid runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SuicideSquid, and is it online now?
SuicideSquid reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Rules and settings
What rules does SuicideSquid enforce, and what are its settings?
Reading the name gives no gather rate for SuicideSquid. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on SuicideSquid?
Check: map. Procedural, generated by the game, on SuicideSquid.
Connection
What do you do to join SuicideSquid?
To join: start Rust, press F1 and type client.connect 159.195.65.231:28015. Or press Launch Rust here and Steam opens the game and connects you.