Name of Server
Offline 159.195.59.42:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 127/100
- 57/225
- 10/700
- 30/700
- 50/200
Quick answers
from the figures on this pageReset cycle
When does Name of Server wipe?
To tell the rhythm of Name of Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 7 hours ago.
Tag meanings
How should you read the tags on Name of Server?
These are the tags Name of Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Name of Server sit in the rankings?
Ranking for Name of Server: #14,784 on seven-day player hours, top 63% of all ranked servers.
How full does Name of Server get?
Name of Server is not responding; status offline, last seen 28 days 10 hours ago.
Server details
Where does Name of Server sit?
No region comes from Name of Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.195.59.42:28015.
What Rust version is Name of Server on?
Reading: Name of Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Name of Server, and is it online?
Name of Server reports offline. The last reading came 28 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
What rules does Name of Server enforce, and what are its settings?
No gather rate appears in the name: Name of Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Name of Server?
To join: start Rust, press F1 and type client.connect 159.195.59.42:28015. Or press Launch Rust here and Steam opens the game and connects you.