Rust for Life
Online EU 159.195.28.216:28015 checked 9m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 39,743–72,059 · memory 3,128 MBUptime
17 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Mon 9 Nov, 18:27 UTC11d 16h
- WPT 3Mon 23 Nov, 18:27 UTC25d 16h
- WPT 4Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 5Mon 7 Dec, 18:27 UTC39d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:27 UTC16d ago | 1 | – | running | 0 |
| Fri 2 Oct, 12:25 UTC26d ago | 1 | held half | 10.3 days | 0 |
| Thu 1 Oct, 23:27 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Tue 22 Sep, 11:15 UTC36d ago | 0 | – | 9.5 days | 0 |
| Fri 18 Sep, 14:37 UTC40d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/200
- 2/200
- 1/50
- 0/200
- 1/300
- 0/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust for Life?
At their busiest, its recent wipes drew 1 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does Rust for Life wipe?
The prediction follows its tag, because too few of Rust for Life's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 7 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does Rust for Life carry, and what do they mean?
These are the tags Rust for Life publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust for Life?
These Rust Metrics lists carry Rust for Life: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does Rust for Life hold among Rust servers?
Player hours over the last seven days put Rust for Life at #8,360, #2,127 in Europe, in the top 38% of all ranked servers.
How full does Rust for Life get?
0 of 100 slots are filled on Rust for Life right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Server details
What location is Rust for Life hosted in?
Rust for Life gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 159.195.28.216:28015.
What Rust version is Rust for Life on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust for Life. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rust for Life?
Over the last 48 hours the average was 85 server fps; the floor was 7. Peak entity count: 72,059. Buildings, deployables and all else included. Check: memory. Peak use was 3,128 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust for Life, and is it online?
Reading: online. Rust for Life answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust for Life?
Check: gather rate. The name Rust for Life does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust for Life?
Size 3,000 and seed 2349646: the game generates the procedural map on Rust for Life from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Rust for Life?
Check: join. Open Rust, press F1, then enter client.connect 159.195.28.216:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.