RUST METRICSFlight deck · live data
Data live Servers11,722 Players54,556 Populated3,373 Fresh wipes 3 h136 Scan5 min
‹ All servers158.69.5.16:28019
Offline Full Queue Fresh wipe Wipe due No query

Rust Empires Staging

Offline 158.69.5.16:28019 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,032top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust Empires Staging wipe?

The rhythm of Rust Empires Staging's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 9 hours ago.

Tags

Which tags does Rust Empires Staging carry, and what do they mean?

These are the tags Rust Empires Staging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166472 (Build): Game build reading: 166472; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Empires Staging appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Empires Staging: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Empires Staging sit in the rankings?

Ranking for Rust Empires Staging: #16,032 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Empires Staging?

Status for Rust Empires Staging: offline. Last seen 26 days 4 hours ago.

Operator and location

What location is Rust Empires Staging hosted in?

Reading: location. Rust Empires Staging gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 158.69.5.16:28019.

What Rust version is Rust Empires Staging on?

Rust network protocol 2634 and build 166472 on Windows is the build Rust Empires Staging runs. Matching protocol is required to join. Let Steam update your game.

Is Rust Empires Staging up, and how often does it stay up?

Reading: offline. Rust Empires Staging last answered 26 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.

Settings and map

How is Rust Empires Staging configured, and what rules are in force?

No gather rate appears in the name: Rust Empires Staging. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Empires Staging on?

Check: map. Procedural, size 4,500, seed 1158910588, generated by the game on Rust Empires Staging. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rust Empires Staging?

Check: join. Open Rust, press F1, then enter client.connect 158.69.5.16:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166472,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166472
Build Game build reading: 166472.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.