RusTTV
Online 158.69.226.46:28015 checked 9m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 70 · below 20 is lag, below 10 is badEntities
48 h range 126,550–129,724 · memory 5,269 MBUptime
5 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:23 UTC5d ago | 0 | – | running | 0 |
| Fri 2 Oct, 23:43 UTC26d ago | 1 | halved by day 1 | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 120/100
- 52/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RusTTV?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
How often does RusTTV wipe, and when?
The rhythm of RusTTV's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 3 hours ago.
Lists and filters
Which tags does RusTTV carry, and what do they mean?
Tags published by RusTTV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RusTTV appear in Rust Metrics lists and filters?
On Rust Metrics, RusTTV sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does RusTTV hold among Rust servers?
Player hours over seven days put RusTTV at #15,349, in the top 69% of all ranked servers.
How full does RusTTV get?
0 of 20 slots are filled on RusTTV right now. Check: player average. 0 over the last seven days.
Operator and location
What location is RusTTV hosted in?
No region tag on RusTTV. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 158.69.226.46:28015.
What Rust version is RusTTV on?
Rust network protocol 2635 and build 168909 on Linux is the build RusTTV runs. To get in, your game needs the same protocol; Steam applies the update.
How does RusTTV perform?
Over the last 48 hours the average was 79 server fps; the floor was 70. Reading: 129,724 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,388 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RusTTV, and is it online now?
Reading: online. RusTTV answers right now. Reading: uptime. About 5 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 124 of 168 hours, or 74%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RusTTV enforce, and what are its settings?
Reading the name gives no gather rate for RusTTV. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on RusTTV?
From seed 515151, the game generates the procedural map on RusTTV. Its size is 4,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RusTTV?
Press F1 in Rust and enter client.connect 158.69.226.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.