Wild Rust
Offline 157.90.94.48:44672 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC15d ago | – | – | running | 0 |
| Thu 1 Oct, 18:36 UTC FW27d ago | – | – | 11.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 127/100
- 44/225
- 42/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Wild Rust follow?
The rhythm of Wild Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days 11 hours ago the current world was made.
Tags
How should you read the tags on Wild Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Wild Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Wild Rust?
These Rust Metrics lists carry Wild Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Wild Rust sit in the rankings?
Player hours over seven days put Wild Rust at #14,058, in the top 63% of all ranked servers.
How full does Wild Rust get?
Wild Rust is not responding; status offline, last seen 4 days 15 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is Wild Rust hosted in?
No region tag on Wild Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.90.94.48:44672.
What Rust version is Wild Rust on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Wild Rust. To get in, your game needs the same protocol; Steam applies the update.
Is Wild Rust up, and how often does it stay up?
Wild Rust reports offline. The last reading came 4 days 15 hours ago. Uptime for the last 7 full days: 12 of 168 hours, or 7%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Map and rules
What rules does Wild Rust enforce, and what are its settings?
No gather rate appears in the name: Wild Rust. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Wild Rust?
From seed 1412169497, the game generates the procedural map on Wild Rust. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Wild Rust?
Press F1 in Rust and enter client.connect 157.90.94.48:44672. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.