Rust Server
Online EU · ger 157.90.221.146:28015 checked 6m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 44 · below 20 is lag, below 10 is badEntities
48 h range 15,730–18,527 · memory 2,035 MBUptime
14 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/200
- 98/200
- 36/350
- 89/400
- 59/100
- 28/300
Quick answers
from the figures on this pageWipe schedule
When does Rust Server wipe?
From the force wipe, the next wipe of Rust Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 264 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2621 (Protocol): Protocol 2621: join only on the same game version; cs142716 (Build): Game build reading: 142716; ptrak (Networking): This is RakNet, Rust's usual network layer; $rger (Region code): ger is the region code on record; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the browser category it sits in from Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Rust Server hold among Rust servers?
Ranked by seven-day player hours, Rust Server sits at #15,349 and #2,569 in Europe, inside the top 69%.
What player count does Rust Server carry?
0 of 50 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.
Server details
What location is Rust Server hosted in?
Europe is where Rust Server lists itself under the EU tag; region code: ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.90.221.146:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2621 and build 142716 on Windows, run by Rust Server. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Server within range?
Reading: 51 server fps on average across the last 48 hours. It never dropped below 44. Check: entities. The peak was 18,527, counting buildings, deployables and the rest of the world. Reading: 2,166 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Server, and is it online?
Check: connection. Rust Server is online at this moment. By its reported uptime, the last restart was roughly 14 days 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Rust Server enforce, and what are its settings?
No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server on?
From seed 6738, the game generates the procedural map on Rust Server. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.90.221.146:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://primaservers.com.
