[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
Online EU 157.90.108.142:28015 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 183 · below 20 is lag, below 10 is badEntities
48 h range 160,363–162,477 · memory 4,164 MBUptime
5 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/400
- 14/400
- 14/100
- 4/120
- 1/50
- 0/120
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 39 hours.
How often does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipe, and when?
Once a month [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 3 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
These are the tags [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More publishes, and the server browser reads them: gmprimitive (Game mode): Bows, spears and melee only, since guns are removed; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: EU Rust servers, checked, Modded Rust servers, checked live and Primitive Rust servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More sit in the rankings?
Player hours over the last seven days put [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More at #7,217, #2,008 in Europe, in the top 32% of all ranked servers.
What is the population on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
0 of 100 slots are filled on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.
Server details
Where does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More sit?
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.90.108.142:28015.
What Rust version is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Check: fps. Average 234 server fps over the last 48 hours, low of 183. Within range. Peak entity count: 162,477. Buildings, deployables and all else included. Check: memory. Peak use was 4,229 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, and is it online now?
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 22 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More configured, and what rules are in force?
Reading the name gives no gather rate for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The group cap is 8 players, which is the default in the game. The mode is primitive. Note the following: bows, spears and melee stand in for guns. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on?
Check: map. A custom one of size 5,400, run by [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The published file can be downloaded from this page.
Join
How can you get onto [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Press F1 in Rust and enter client.connect 157.90.108.142:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://projectbackend.com/medievalrust/.