RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h135 Scan5 min
‹ All servers157.90.0.249:50003
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 157.90.0.249:50003 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 189 SERVER FPS

Server fps

48 h low 182 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 35,342 ×1000

Entities

48 h range 34,941–35,342 · memory 2,153 MB
1239 ET SINCE RESTART 4D 02H

Uptime

4 days 2 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,289top 28%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory2,153MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:57 UTC6d ago 2 – running 0
Thu 15 Oct, 15:19 UTC12d ago 1 halved by day 3 6.1 days 0
Fri 2 Oct, 06:46 UTC25d ago 1 halved by day 3 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on A Rust Server?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 44 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.

When does A Rust Server wipe?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 6 hours ago.

Tag meanings

How should you read the tags on A Rust Server?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #6,289, in the top 28% of all ranked servers.

What player count does A Rust Server carry?

Current headcount on A Rust Server: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 2.

Server details

Which location does A Rust Server run from?

No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.90.0.249:50003.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for A Rust Server?

Check: fps. Average 210 server fps over the last 48 hours, low of 182. Within range. Peak entity count: 35,342. Buildings, deployables and all else included. Check: memory. Peak use was 2,472 MB. Expect lag when fps falls and entities climb.

Is A Rust Server up, and how often does it stay up?

Check: connection. A Rust Server is online at this moment. Reading: uptime. About 4 days 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is A Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is A Rust Server on?

Size 2,700 and seed 1337: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

What do you do to join A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 157.90.0.249:50003. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.