RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers157.85.95.84:24892
Online Full Queue Fresh wipe Wipe due No query

EU WOLFZONE 2X | SOLO/DUO |

Online EU 157.85.95.84:24892 checked 2h ago

2x duo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 91 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,564 ×1000

Entities

48 h range 64,602–67,096 · memory 4,343 MB
1239 ET SINCE RESTART 6D 13H

Uptime

6 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69% · #2574 in EU
Last wipe14d agoweekly schedule
Next wipe6d 22hWed 4 Nov, 18:06 UTC
Memory4,343MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #370 of the duo servers (top 88%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:06 UTC, in 6d 22h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Wed 4 Nov, 18:06 UTC6d 22h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 23hFW
  3. WPT 3Wed 11 Nov, 18:06 UTC13d 22h
  4. WPT 4Wed 18 Nov, 18:06 UTC20d 22h
  5. WPT 5Wed 25 Nov, 18:06 UTC27d 22h
  6. WPT 6Wed 2 Dec, 18:06 UTC34d 22h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 23hFW
  8. WPT 8Wed 9 Dec, 18:06 UTC41d 22h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:06 UTC14d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on EU WOLFZONE 2X | SOLO/DUO |?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 44 hours in.

How often does EU WOLFZONE 2X | SOLO/DUO | wipe, and when?

The prediction follows its tag, because too few of EU WOLFZONE 2X | SOLO/DUO |'s wipes are on record to confirm its schedule. On Wednesday 4 November at 18:06 UTC its next wipe is due. 14 days 1 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Lists and filters

Which tags does EU WOLFZONE 2X | SOLO/DUO | carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts2 (Group limit): Team cap: 2; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from EU WOLFZONE 2X | SOLO/DUO |. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EU WOLFZONE 2X | SOLO/DUO | appear in Rust Metrics lists and filters?

On Rust Metrics, EU WOLFZONE 2X | SOLO/DUO | sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Gather rate: 2x.

Occupancy

Where does EU WOLFZONE 2X | SOLO/DUO | sit in the rankings?

Top 69% of all ranked servers: EU WOLFZONE 2X | SOLO/DUO | takes #15,373 on seven-day player hours and #2,574 in Europe. Among servers in duo, it stands at #370.

How full does EU WOLFZONE 2X | SOLO/DUO | get?

0 of 125 slots are filled on EU WOLFZONE 2X | SOLO/DUO | right now. Check: player average. 0 over the last seven days.

Server details

What location is EU WOLFZONE 2X | SOLO/DUO | hosted in?

Reading: location. The EU tag puts EU WOLFZONE 2X | SOLO/DUO | in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.95.84:24892.

What Rust version is EU WOLFZONE 2X | SOLO/DUO | on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by EU WOLFZONE 2X | SOLO/DUO |. Check: protocol. To join, your game must match; Steam handles the update.

How does EU WOLFZONE 2X | SOLO/DUO | perform?

Reading: 123 server fps on average across the last 48 hours. It never dropped below 91. Peak entity count: 67,096. Buildings, deployables and all else included. Reading: 5,636 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is EU WOLFZONE 2X | SOLO/DUO | up, and how often does it stay up?

Check: connection. EU WOLFZONE 2X | SOLO/DUO | is online at this moment. Reading: uptime. About 6 days 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Rules and settings

How is EU WOLFZONE 2X | SOLO/DUO | configured, and what rules are in force?

Gather rate check: 2x. That comes from the name EU WOLFZONE 2X | SOLO/DUO |. Check: group limit. 2 players, under the name duo. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is EU WOLFZONE 2X | SOLO/DUO | on?

From seed 50000, the game generates the procedural map on EU WOLFZONE 2X | SOLO/DUO |. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto EU WOLFZONE 2X | SOLO/DUO |?

Press F1 in Rust and enter client.connect 157.85.95.84:24892. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts2
Group limit Team cap: 2.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.